Tag Archives: debugging

There’s an awful lot of code in this thing

OK, so the whole thing about recompiling Adium for debugging? Yeah, turns out to be not quite as quick and simple as it sounds. It’s all good now though.

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Buddy lists and whatnot

OK, I guess I’ll break the cherry on this blog. I spent some time last week reading up on the XMPP spec for presence notification and buddy list (sorry, “roster”) management. It’s not really that complicated, but it’s written in … Continue reading

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